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6 min read•june 18, 2024
Peter Apps
Kashvi Panjolia
Peter Apps
Kashvi Panjolia
A force exerted on an object can cause a torque on that object.
Only the force component perpendicular to the line connecting the axis of rotation and the point of application of the force results in a torque about that axis.
The presence of a net torque along any axis will cause a rigid system to change its rotational motion or an object to change its rotational motion about that axis.
Torque is the rotational equivalent to a force. A net torque applied on an object will cause the object to change its rotational motion. The torque depends on 3 factors:
The torque on an object can be calculated by using the equation:
** Important: Any force that acts towards the axis of rotation will not produce a torque, no matter how far away it is from the axis of rotation. **
This statement can be proved by using the equation for torque shown above. The angle θ between the force vector and the radius vector will be 180 degrees for both F1 and F2, since the r vector starts at the axis of rotation and ends at the point the force is applied at. A quick trip to the calculator will tell you that the sine of 180 degrees, which is used in the formula rFsinθ for torque, is 0. Using the mathematical principle that anything multiplied by 0 is 0, the torque F1 and F2 will produce is, you guessed it, 0 Nm. 0️⃣
The same methodology can be applied to make a claim that a torque produced at a 90-degree angle to the axis of rotation (and applied at the farthest distance from the axis as possible) will be the largest torque that can be produced with a certain amount of force for that object. Using rFsinθ for torque, if the angle θ between the force vector and the radius vector is 90 degrees, the sine of θ will be the sine of 90 degrees, which is 1. If you know your trigonometry, you'll recognize that 1 is the highest value possible for the sine of any angle, so a certain force that acts at a 90-degree angle to the axis of rotation and at the farthest distance possible will have the highest torque possible for that force, compared to other positions the force could be applied at on the object.
Example:
STEP 1: Identify all the forces in the diagram that could cause a torque
STEP 2: Since the beam must remain at rest and horizontal, the two torques must cancel each other out. Set up the equation by setting the two torques equal to each other, substitute in your known variables, and solve for F.
Note: Torque can be negative! The clockwise direction is considered the negative direction for torque, while counter-clockwise is considered the positive direction. This is counter-intuitive, so make sure you understand this concept. The magnitude, or absolute value, of the torque, however, will always be positive.
The object’s angular acceleration depends on the Moment of Inertia (I). The moment of inertia is the rotational equivalent of mass and describes how difficult it is to rotate an object. It also describes how the mass of an object is distributed across the object. For AP Physics 1, you will not need to derive moments of inertia for complex objects, although for AP Physics C you will need to. For a list of common moments of inertia, check out this link.
The moment of inertia for a point mass can be derived using the equation:
α = ∑𝜏/I
EXAMPLE:
STEP 1: Identify all the forces in the diagram that could cause a torque
STEP 2: Substitute known values into Newton's Second Law for Rotation. On the left, we substituted in values for rFsinθ to compute the net torque. The force acts at an angle of 90 degrees to the axis of rotation, and the sine of 90 degrees is 1, so sinθ was not shown.
🎥Watch: AP Physics 1 - Unit 7 Streams
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6 min read•june 18, 2024
Peter Apps
Kashvi Panjolia
Peter Apps
Kashvi Panjolia
A force exerted on an object can cause a torque on that object.
Only the force component perpendicular to the line connecting the axis of rotation and the point of application of the force results in a torque about that axis.
The presence of a net torque along any axis will cause a rigid system to change its rotational motion or an object to change its rotational motion about that axis.
Torque is the rotational equivalent to a force. A net torque applied on an object will cause the object to change its rotational motion. The torque depends on 3 factors:
The torque on an object can be calculated by using the equation:
** Important: Any force that acts towards the axis of rotation will not produce a torque, no matter how far away it is from the axis of rotation. **
This statement can be proved by using the equation for torque shown above. The angle θ between the force vector and the radius vector will be 180 degrees for both F1 and F2, since the r vector starts at the axis of rotation and ends at the point the force is applied at. A quick trip to the calculator will tell you that the sine of 180 degrees, which is used in the formula rFsinθ for torque, is 0. Using the mathematical principle that anything multiplied by 0 is 0, the torque F1 and F2 will produce is, you guessed it, 0 Nm. 0️⃣
The same methodology can be applied to make a claim that a torque produced at a 90-degree angle to the axis of rotation (and applied at the farthest distance from the axis as possible) will be the largest torque that can be produced with a certain amount of force for that object. Using rFsinθ for torque, if the angle θ between the force vector and the radius vector is 90 degrees, the sine of θ will be the sine of 90 degrees, which is 1. If you know your trigonometry, you'll recognize that 1 is the highest value possible for the sine of any angle, so a certain force that acts at a 90-degree angle to the axis of rotation and at the farthest distance possible will have the highest torque possible for that force, compared to other positions the force could be applied at on the object.
Example:
STEP 1: Identify all the forces in the diagram that could cause a torque
STEP 2: Since the beam must remain at rest and horizontal, the two torques must cancel each other out. Set up the equation by setting the two torques equal to each other, substitute in your known variables, and solve for F.
Note: Torque can be negative! The clockwise direction is considered the negative direction for torque, while counter-clockwise is considered the positive direction. This is counter-intuitive, so make sure you understand this concept. The magnitude, or absolute value, of the torque, however, will always be positive.
The object’s angular acceleration depends on the Moment of Inertia (I). The moment of inertia is the rotational equivalent of mass and describes how difficult it is to rotate an object. It also describes how the mass of an object is distributed across the object. For AP Physics 1, you will not need to derive moments of inertia for complex objects, although for AP Physics C you will need to. For a list of common moments of inertia, check out this link.
The moment of inertia for a point mass can be derived using the equation:
α = ∑𝜏/I
EXAMPLE:
STEP 1: Identify all the forces in the diagram that could cause a torque
STEP 2: Substitute known values into Newton's Second Law for Rotation. On the left, we substituted in values for rFsinθ to compute the net torque. The force acts at an angle of 90 degrees to the axis of rotation, and the sine of 90 degrees is 1, so sinθ was not shown.
🎥Watch: AP Physics 1 - Unit 7 Streams
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